AI Insights · Timothy · January 2022
Top 5 Survival Games Performance in France Q4 2021
In Q4 2021, the top 5 survival games in France showed varied trends in downloads, revenue, and active users on a unified platform. Key insights reveal significant fluctuations in user engagement and monetization across different weeks.
In the fourth quarter of 2021, the top 5 survival games in France demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here is a detailed look at each game’s performance, based on data from Sensor Tower.
Last Day on Earth: Survival from KEFIR saw a notable increase in weekly revenue, peaking at approximately $58.7K in the week of December 20. Weekly downloads also showed an upward trend towards the end of the quarter, reaching 7.9K in the final week of December. The game’s weekly active users started at around 28.4K at the beginning of the quarter and peaked at 32.6K by the end of December.
LOST in BLUE by Volcano Force experienced varied weekly revenue, with a peak of around $13.3K in the last week of December. Weekly downloads were highest at 18.5K in mid-October, and active users peaked at 23.2K in the same period. However, both metrics saw a decline towards the end of the quarter.
Raft® Survival - Ocean Nomad from Survival Games Ltd showed a consistent rise in weekly downloads, peaking at 19.2K in late October. Revenue fluctuated, hitting a high of $6.1K in early December. Active users saw a significant increase, reaching over 50.5K in late October before settling at 24.9K by the end of December.
Frostborn: Action RPG by KEFIR had a varied revenue performance, with a peak of around $10.5K in mid-December. Weekly downloads were highest at 2.7K in late October but saw a decline overall. Active users started at 4.3K and peaked at 4.6K in late October, followed by a gradual decline.
ARK: Survival Evolved from Studio Wildcard showed steady revenue trends, peaking at $4.4K in mid-December. Downloads were highest at 5.4K in late December. Active users increased significantly towards the end of the quarter, starting at 14.9K and reaching 21.1K by the end of December.
For more detailed insights and analytics, visit Sensor Tower.